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A Detailed View of the Screensaver

5.jpgLet’s take a more detailed look at the underlying architecture of screensaver programs. There are different types of programming languages and graphic interfaces that can be used to design and code a screensaver program. These tools are used together with DirectX, OpenGL or Graphics Device Interface in order to polish the final product. In Mac OS X, screensaver designers use the Quartz Extreme graphics layer. There is an indirect interface between the screensaver and the underlying operating system so a screensaver typically stops displaying images after a message from the operating system was received such as mouse movement or a pressed key.

One Response to “A Detailed View of the Screensaver”

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